Engage Engine API  1.243.9083
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AppConfigurationObjects::Identity Class Reference

Users Identity. More...

#include <ConfigurationObjects.h>

Inherits AppConfigurationObjects::ConfigurationObjectBase.

Public Member Functions

void clear ()
 
virtual void initForDocumenting ()
 
- Public Member Functions inherited from AppConfigurationObjects::ConfigurationObjectBase
virtual std::string toString ()
 
virtual bool isDocumenting () const
 

Public Attributes

std::string nodeId
 [Optional, Default: Auto Generated] This is the Node ID to use to represent instance on the network.
 
std::string userId
 [Optional, Default: empty string] The user ID to be used to represent the user.
 
std::string displayName
 [Optional, Default: empty string] The display name to be used for the user.
 
std::string avatar
 [Optional, Default: empty string] This is a application defined field used to indicate a users avatar. The Engine doesn't not process this data and is a pass through.
 
- Public Attributes inherited from AppConfigurationObjects::ConfigurationObjectBase
nlohmann::json _attached
 

Additional Inherited Members

- Protected Attributes inherited from AppConfigurationObjects::ConfigurationObjectBase
bool _documenting
 

Detailed Description

Users Identity.

Helper C++ class to serialize and de-serialize Identity JSON

This configuration will be used by the Engine when transmitting presence data on behalf of the application.

Example JSON:

{
"avatar": "",
"displayName": "",
"nodeId": "",
"userId": ""
}
See also
engageInitialize, PresenceDescriptor

Definition at line 1327 of file ConfigurationObjects.h.

Constructor & Destructor Documentation

◆ Identity()

AppConfigurationObjects::Identity::Identity ( )
inline

Definition at line 1351 of file ConfigurationObjects.h.

Member Function Documentation

◆ clear()

void AppConfigurationObjects::Identity::clear ( )
inline

Definition at line 1356 of file ConfigurationObjects.h.

◆ initForDocumenting()

virtual void AppConfigurationObjects::Identity::initForDocumenting ( )
inlinevirtual

Reimplemented from AppConfigurationObjects::ConfigurationObjectBase.

Definition at line 1364 of file ConfigurationObjects.h.

Member Data Documentation

◆ avatar

std::string AppConfigurationObjects::Identity::avatar

[Optional, Default: empty string] This is a application defined field used to indicate a users avatar. The Engine doesn't not process this data and is a pass through.

Definition at line 1349 of file ConfigurationObjects.h.

◆ displayName

std::string AppConfigurationObjects::Identity::displayName

[Optional, Default: empty string] The display name to be used for the user.

Definition at line 1346 of file ConfigurationObjects.h.

◆ nodeId

std::string AppConfigurationObjects::Identity::nodeId

[Optional, Default: Auto Generated] This is the Node ID to use to represent instance on the network.

The application can generate and persist this Id or if an Id is not provided, the Engage Engine will generate a random Id and will be advertised in the PresenceDescriptor JSON with the self attribute set to true in the PFN_ENGAGE_GROUP_NODE_DISCOVERED event

See also
PresenceDescriptor.

Definition at line 1340 of file ConfigurationObjects.h.

◆ userId

std::string AppConfigurationObjects::Identity::userId

[Optional, Default: empty string] The user ID to be used to represent the user.

Definition at line 1343 of file ConfigurationObjects.h.


The documentation for this class was generated from the following file: